These are some of the most OP techniques of getting around the rules of really any online shooters out there and they both function in very similar manners: In order for you to play a multiplayer shooter correctly, your system (PC, Xbox, PS ect) has to know the positions of every object, including players, on the map to render the game correctly, display effects, hitmarkers, which means essentially that even if you cannot directly see a player on your screen, your system still knows where they are at. Star Wars: Battlefront II Wallhacks & Aimbots